Where is snapping in cinema 4d




















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It's easy! Already have an account? Sign in here. Dear Visitors If your confirmation email doesn't arrive, give us some time while we manually approve your account. Followers 0. Recommended Posts. Posted March 12, I'm not too familiar with the snapping functions in C4D, but I was trying to figure a way to do the following: Having a default platonic object or anything alike triangle polygons and being able to make copies that perfectly line up a triangle of each object.

Link to comment. Cairyn Posted March 12, Cerbera Posted March 12, Here's a quick video I made showing one way to proceed Snapping platonics. Create an account or sign in to comment You need to be a member in order to leave a comment Create an account Sign up for a new account in our community. Register a new account. Sign in Already have an account? Sign In Now. Go to topic listing. Recently Browsing 0 members No registered users viewing this page.

Add Bump or Normal into Wood shader? The main idea is right, but not so much the implementation of it! Bump maps can be based on the map that is going on in the color channel, but a few things to bear in mind: 1.

The bump channel is looking for a greyscale map, so you should decolorize the map you have there now by putting it inside a filter shader with the saturation ramped to minimum. Bump maps tend to have more contrast than diffuse maps too. Planks of wood have generally been saw-cut, which means they are not anything like as bumpy as people think they are - they have been cut dead straight by precision machines most of the time, so any bump you do use should be very minimal. Subtlety is key!

Hi Might I also think about this. I not sure Is it corret? Upcoming Contests Archives. Award Winning Members. About Badges. Default Default Advanced. Older Than. Newer Than. By Username.

Checkout the Renderosity MarketPlace - Your source for digital art content! Back to Forum Print. Anyone : turner. Just press "P". Doesn't quite toggle between on and off. Brings up the menu. Thanks though.



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