Then take her doll it will right behind you during beauty fight. I found the v ring shotgun to be most effective, for the beuty and b User Info: jak Er sorry my bad, anyway Then tranq Laughing Octopus and collect her statue in her Beauty form two rooms to your left the one with only one bed and a table Now tranq Raging Raven Saiga, V-Ring ammo best on rooftop and collect her statue on the rooftop, should be to the left when you get out there.
Next, tranq Crying Wolf using a Mosin Nagant and the statue should be behind you by the door. Finally, just do the usual thing with Screaming Mantis and collect the final satue in the corrider to the north. When you get to the MKII in a new game after the credits, you will have it in your inventory. Btw, te solar gun only gets more items outta people and if they're alive, they got knocked out depending on the charge level it is at there is basic, 1 and 2 User Info: Otacun.
You must non leatly kill all 4 BNB corp boses. Stack Overflow for Teams — Collaborate and share knowledge with a private group. Create a free Team What is Teams? Learn more. Asked 10 years, 9 months ago. Active 8 years, 8 months ago. Viewed times. Improve this question. Add a comment. Active Oldest Votes. They carry over between runs, and I believe you can view them in Sunny's kitchen. YES NO. In This Wiki Guide. Metal Gear Solid 4: Guns of the Patriots. Metal Gear Solid 4: Guns of the Patriots is a story-driven adventure game, with seasoned hero Solid Snake drafted for one final mission.
Holds 12 rounds. Nevertheless proved indispensable to Snake during his infiltration of Shadow Moses in Maintains its high stopping power from medium range and has a slightly larger magazine capacity than other weapons of the same caliber.
It can be found underneath the truck, north of the helipad, or by the use of the password mekakorkkk. An automatic pistol manufactured by a militia based in Shanxi Province, China. A copy of the C96 pistol , which was imported in large numbers into China in the early 20th century during a war against Japan.
Capable of full-auto fire, but the recoil generated by its. Its high impact rounds and rapid fire are enough to drop an enemy almost instantly. To obtain the Type 17, complete the game achieve hound emblem or higher or alternately select "Extras" from the Start menu, then enter the password jmsotsynrn.
Even after 50 years, this gun is still in prime condition. Its parts work together with watch-like precision, resulting in both unparalleled performance and remarkably easy handling. Uses 45 caliber ammo. Holds 7 rounds. Has an extremely high firing rate and high stopping power. In essence, the M Custom is a superior version of Snake's Operator. It can only be acquired with the password 1aytmmymhk. Note: This weapon is not required for the Little Gray emblem but after getting this weapon and all others the weapon count will be 70 instead of 69 which is the amount of all other weapons excluding this password exclusive weapon.
One of the world's most powerful handguns, firing. Bullets have 3 times the initial energy of. Its gas pressure operating mechanism causes it to behave more like a rifle than a pistol. The standard barrel is 6 inches, but a 10 inch long barreled variation also exists. Has extremely strong recoil, but its sheer power makes up for that. A variation on the Desert Eagle with an extended 10 inch mm barrel length. The longer barrel slightly increases muzzle velocity.
It is also equipped with a scope enabling the gun to be used longer ranges. All other specs are identical to the 6 inch The 10 inch mm variation also carries over the strong recoil of its smaller brother, but maintains its power at longer ranges. Can be obtained with a password deskyhstyl , or by obtaining the FOX emblem. A single shot M Fires heavy grain. Consequently, the Thor is unrivaled among the game's pistols in both power and recoil. Takes its name from the ancient Norse god of thunder.
Despite being a handgun, it can take down most enemies in a single shot and possesses long range. To obtain the Thor. This one has been heavily modified for use in combat conditions for need of speed and accuracy. In order to maximize rapid fire performance, uses reduced charge ammo that provides just barely enough pressure to fire. Naturally, this also results in relatively low stopping power.
Uses 9x Holds 19 rounds. Easy to fire in rapid succession and deliver shots in a tight spread. Its bullets can ricochet off surfaces in a similar way to the Single Action Army. Can be obtained by completing the game once on any difficulty. A silenced pistol that uses a special type of soundless ammo. The piston is located within the cartridge, trapping the firing gas inside. This makes the ammo virtually silent and eliminates the need for a suppressor.
Although the PSS is amazingly quiet and easily concealed, it achieves its silence at the expense of performance, and the magazine size is a paltry 6 rounds, but this does not wear down its effectiveness at stealth missions. Has moderate stopping power, but low recoil and excellent penetration counters that. The PSS can be found in a number of locations. One can also be found in a ventilation shaft in the advent palace, just before you meet up with Rat Patrol The player can see a crawl space on their right.
It is fairly big and several items are in there including the PSS. It is also located in a fireplace inside the mansion during Act 2. The fireplace is located in the back room, first floor. The room has a long table in the middle. At the end of Act 2, another PSS can be found in the marketplace near a stall.
The Solar Gun fires bolts of light for minor stamina drain. Fully charging the gun, however, will release a blast that will instantly knock out any opponent and send them flying back a large distance.
The Solar Gun cannot deal lethal damage and therefore cannot kill the enemy. Despite the fact that it can potentially be the most powerful non-lethal weapon in Snake's arsenal, it is limited by its unique ammunition: sunlight.
The Solar Gun runs on a battery that can only be recharged while exposed to direct sunlight. While in the first two acts sunlight is plentiful, the next three acts take place in environments where there is little to no sun, limiting the number of times he can use the gun.
Fortunately, a full energy meter is provided every act, so with careful management, the Solar Gun can be used effectively. However, there is a bug in the game that allows you to recharge anywhere there is a wall.
To execute this trick, any handgun, the Solar Gun, and a wall are required. First, fire a round out of the handgun. Press up against a wall and reload the handgun. Before the animation completes, switch to the solar gun.
The solar gun will instantly be recharged, even in the absence of sunlight. This trick can also be used to quickly reload any other firearm with notably long reload time, such as the Tanegshima.
The Solar Gun is also a deceptively loud weapon, reducing its stealth potential. Even at medium distances, enemies can detect the firing noise and will enter Alert phase unless Snake is surrounded by other distractions or noise when the Camo index turns blue. This limits the Solar Gun's application for players attempting a no-alert playthrough. The Solar Gun is highly effective on Vamp , being able to take him out in a single shot. The Solar Gun proves useful in non-lethally dispatching the powered suits during the escape sequence in Act 2.
It is also effective in Act 3 in the motorcycle ride portion, where all enemy soldiers, similar to the motorcycle ride portion in MGS3, are all at minimal endurance levels of health and psych, and can be taken down in one uncharged shot each, but limited ammo requires disciplined firing. Then, suddenly, I felt the light In this world, I was the sun!
And then, I was back in my bed. But I saw him. I know it. A small self-defense firearm developed by FN Herstal to provide an improvement in firepower and range over standard handguns to vehicle crews, rear support units and others whose primary missions do not involve carrying service rifles. Currently employed as a close range offensive weapon by many police and army special forces units, it uses newly developed 5.
The plastic magazine holds a hefty 50 rounds. The P90 is a truly versatile weapon that Snake can depend on throughout the entire game. It has a large magazine, is fairly accurate, accepts modifications, and has a high penetration power. This makes it extremely ideal for the motorcycle chase in Act 3, as it counts as a single-handed weapon and is extremely deadly when used with Auto Aim.
A submachine gun model developed in the s for use in covert operations. Its powerful. Holds 30 rounds. Its true value can be found in point blank shooting. It can be purchased from Drebin for 3, DP or dropped from certain rebels in Act 2. Uses newly developed 4. The frame is extremely compact, but features a gas pressure short stroke piston firing mechanism, much like an assault rifle.
Low recoil enhances control in full auto mode, but stopping power is also rather low. Its magazine holds 20 rounds, but it has good penetration, with low recoil helping accuracy. See Vz submachine gun. A small submachine gun developed as a self-defense weapon in Czechoslovakia during the Cold War.
A rate reducer is installed inside the frame, keeping the firing rate down despite the light bolt weight allowing for greater control in full-auto mode. There are a number of ammo variations in Vz. Holds 20 rounds.
Its standard laser sight enables easy on the fly aiming. It can be obtained from Big Mama during Act 3. Also known as the "Skorpion. A new Russian made submachine gun distinguished by its high capacity helical magazine. Developed according to specifications provided by the Interior Ministry MVD , its design is based on the AK, and two thirds of its parts remain interchangeable with the AK It operates exactly like the AK—anyone used to handling that popular weapon will find this gun extremely easy to wield.
Its magazine holds sixty-four 9mm x 18 rounds in an unusual helical configuration. Has only moderate stopping power, but its large magazine capacity cuts down on reloads. Can be purchased from Drebin for 7, DP.
One of the world's finest sub machine guns; employed by military and police forces across the globe, it has been proven critical to the success of countless special operations. This variant features an integrated suppressor and boasts both quiet fire and low recoil. As it fires from a closed bolt, the controllability is also superb. It uses medium powered 9x19mm ammo, and holds 30 rounds.
Can be purchased from Drebin for 15, DP. A light carbine, and the primary weapon The Boss used against Naked Snake when he was dispatched to assassinate her after her defection to the Soviet Union.
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