How old is my guild wars character




















Check out what else is new and on sale in the GuildWars2 gem store! A plethora of other small changes were also implemented in this patch, such as bug fixes and profession skill tweaks.

There are even some new items in the Black Lion Trading Company gem store. Skip to content. And such a button would be nice, the only thing is with the old prophecies one you would need an option to select only four chars to be displayed. In dutch this means 'Dick'. We're talking about ArenaNet, not Disney. Sometimes, you see what you want to see. Wulfgast , 23 July CDT. I just checked for myself, and there's no question it resembles the phrase "lul. Darmikau , 29 October UTC.

I rewrote the page to make it a true article instead of a conglomeration of notes. I also removed the stub tag since this article contains everything you can possibly know about the CSS, so it can't possibly be expanded. Could it be that anet trew geography out the window, why else would there be trees on the highest top and no trees on any of the others. Linde and Kain are very aware of the troubles of trying to sustain a story over the years as more and more content gets stacked on top.

But they hope to head it off in the case of Guild Wars 2 by relying on strong character writing. You can still jump in and say, 'Oh, this character is about this thing. This character wants this. Does this need to be there? Do we actually need this many names and proper nouns and fantasy words in this sentence? No, we probably don't, we can get what we want to get across without requiring the player to look at our Wikipedia page. That helps us focus a lot. But at all times it's anchored by the characters and their motivations and what they want.

When in doubt, we bank on characters. When in doubt, we make sure that the kind of story we're telling is anchored in really good, character-driven storytelling.

It's the scaffolding that enables the storytelling. It's the material with which we build character stories. It's supplementary, but it's not the focus.

And that is part of what makes it so accessible. When you dive in, you're diving into a character-based story. This review Helped me decide 1.

Had useful details 1. Read my mind 1. Report this review. Adult Written by Lordncke April 10, From a good game to a stupid old gank game This was a good game but now its full of hackers and cheaters.

At least i dont see many new gamers and also alot of old gamers leave the game. There almost never new updates and they way how to focus to suck you gems real money is terrible. WvW is full of cheaters and hackers and they dont care about it anymore. Also the graphics are very old and ugly.

There are alot of better and more beautiful mmo now. You need to pay for you account and expainsons. In my opinion its not worth to spend real money in this game. This title contains: Consumerism. Helped me decide. Had useful details. Read my mind. Adult Written by TUnified September 25, The only MMO I would ever consider playing I absolutely despise online environments where people can talk openly.

Combined with anonymity and lack of consequences this usually brings out the worst in people and it's almost impossible to ignore creating a toxic, fearful and hostile environment. As a casual player of Guild Wars 2 since beta in , I have seen none of this here. The community is helpful at best, and "meh" at worse, but thankfully you can have a fun and engaging experience in Guild Wars 2 without engaging in the community at all.

The delightful mechanics around Guild Wars 2 involve being able to quest with everyone without ever saying a word. You basically roam the world and quest "hearts", events, group-events, and discoveries automatically pop up on your display as you get closer.

The requirements for all these events are laid out nicely and there are a variety of things you can do for each heart quest. While discoveries, events and group-events are single minded defend this group, destroy this uber monster, etc the heart quests are different. The heart quests are static quests that only can be completed once, and you complete the quest by performing one of a handful of activities.

For example, one heart may be simply titled "Assist Farmer Soandso", and you can accomplish this by tending crops, entertaining cows yes , weeding out worms in the pasture, or defending the farm from bandits. Players can do any one of these tasks, or all of them to fill the status bar for the quest until it's filled, then you get experience and karma another currency for the assistance, and then you can move on to the next heart quest.

You can even be helped by other players doing the same quest, and you can help them, all without saying a word, simply jump in and help them where you can, everyone gets credit, there's no "stealing" XP or quest accomplishments from anyone. There's no grouping requirements, or any expectations of continued comradery once the quest is complete, everyone moves on to their next goal.

I have been all over the world and seen most of everything, the violence in this game is very flamboyant. Your character swings swords and axes wildly and you do damage, but no blood or wounds appear. And enemies die glamorously as they flail about before falling over, again no blood.

And the death sounds they make are over the top, and sometimes laughable. The only questionable violence I have see is during the Charr racial opening cinematic, their race is all about war but the game activities and actions you do playing as their race are no different than any others. The only concern I have with Guild Wars 2 are the armors used on female light-armor avatars. They can be quite revealing, sexual in nature, but they don't reveal any more than you can be exposed to on the beach.



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